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Open access

ISSN: 2096-5796
CN: 10-1561/TP
e-ISSN: 2666-1209

A new human-computer interaction paradigm: Agent interaction model based on large models and its prospects

This study examines the advent of agent interaction (AIx) as a transformative paradigm in human-computer interaction (HCI), signifying a notable evolution beyond traditional graphical interfaces and...

Efficient VR rendering: Survey on foveated, stereo, cloud, and low-power rendering techniques

With technological advancements, virtual reality (VR), once limited to high-end professional applications, is rapidly expanding into entertainment and broader consumer domains. However, the inherent...

Gesture interaction in virtual reality

With the development of virtual reality (VR) and human-computer interaction technology, how to use natural and efficient interaction methods in the virtual environment has become a hot topic of research....

Haptic display for virtual reality: progress and challenges

Immersion, interaction, and imagination are three features of virtual reality (VR). Existing VR systems possess fairly realistic visual and auditory feedbacks, and however, are poor with haptic feedback,...

Advancing brain tumor MRI classification using SwRD: A parallel swin transformer-ResNet approach

Brain tumors are challenging to diagnose and treat, and require accurate and early therapeutic intervention. Magnetic Resonance Imaging (MRI) scans can visualize the internal structure of the brain....

Human-robot collaboration integrated with virtual reality in construction and manufacturing industries: A systematic review

The integration of Human-Robot Collaboration (HRC) into Virtual Reality (VR) technology is transforming industries by enhancing workforce skills, improving safety, and optimizing operational processes...

A survey on image and video stitching

Image/video stitching is a technology for solving the field of view (FOV) limitation of images/ videos. It stitches multiple overlapping images/videos to generate a wide-FOV image/video, and has been...

Serious games in science education: a systematic literature

Teaching science through computer games, simulations, and artificial intelligence (AI) is an increasingly active research field. To this end, we conducted a systematic literature review on serious games...

Urgent needs, opportunities and challenges of virtual reality in healthcare and medicine in the era of large language models

The convergence of large language models (LLMs) and virtual reality (VR) technologies has led to significant breakthroughs across multiple domains, particularly in healthcare and medicine. Owing to...

Framework for adaptive multimodal serious games for early intervention of autistic children

Autism spectrum disorder (ASD) is a pervasive developmental disorder characterized by difficulties in social communication and restricted, repetitive behaviors. Early intervention is essential to improve...

Advanced driver assistance system (ADAS) and machine learning (ML): The dynamic duo revolutionizing the automotive industry

The advanced driver assistance system (ADAS) primarily serves to assist drivers in monitoring the speed of the car and helps them make the right decision, which leads to fewer fatal accidents and ensures...

Effect of prior gaming experience on cybersickness symptoms in a virtual reality environment

This study aimed to explore the influence of prior gaming experience on the intensity and onset of cybersickness symptoms by comparing the effects of virtual reality (VR) immersion in gamers and no...

Segmentation of CAD models using hybrid representation

In this paper, we introduce an innovative method for computer-aided design (CAD) segmentation by concatenating meshes and CAD models. Many previous CAD segmentation methods have achieved impressive...

Finger tracking for wearable VR glove using flexible rack mechanism

With the increasing prominence of hand and finger motion tracking in virtual reality (VR) applications and rehabilitation studies, data gloves have emerged as a prevalent solution. In this study, we...

A haptic feedback glove for virtual piano interaction

Haptic feedback plays a crucial role in virtual reality (VR) interaction, helping to improve the precision of user operation and enhancing the immersion of the user experience. Instrumental haptic feedback...

Optimal load frequency control system for two-area connected via AC/DC link using cuckoo search algorithm

Interconnection of different power systems has a major effect on system stability. This study aims to design an optimal load frequency control (LFC) system based on a proportional-integral (PI) controller...

Prospects and challenges in augmented reality displays

Augmented reality (AR) displays are attracting significant attention and efforts. In this paper, we review the adopted device configurations of see-through displays, summarize the current development...

Multimodal teaching, learning and training in virtual reality: a review and case study

It is becoming increasingly prevalent in digital learning research to encompass an array of different meanings, spaces, processes, and teaching strategies for discerning a global perspective on constructing...

A survey of real-time rendering on Web3D application

In recent years, with the rapid development of mobile Internet and Web3D technologies, a large number of web-based online 3D visualization applications have emerged. Web3D applications, including Web3D...

Designing social immersive virtual environments for the Metaverse: The case study of MetaLibrary

Over the last few years, the rapid advancement of technology has led to the development of many approaches to digitalization. In this respect, metaverse provides 3D persistent virtual environments that...

Efficient and lightweight 3D building reconstruction from drone imagery using sparse line and point clouds

Efficient three-dimensional (3D) building reconstruction from drone imagery often faces data acquisition, storage, and computational challenges because of its reliance on dense point clouds. In this...

Multi-dimensional force sensor for haptic interaction: a review

Haptic interaction plays an important role in the virtual reality technology, which let a person not only view the 3D virtual environment but also realistically touch the virtual environment. As a key...

Research on AGV task path planning based on improved A* algorithm

Automatic guided vehicles (AGVs) have developed rapidly in recent years and have beenused in several fields, including intelligent transportation, cargo assembly, military testing, and others. A key...

Vibrotactile pattern recognition:Influence of interstimulus intervals

Vibrotactile feedback systems are widely used in assistive technology, wearable devices, and virtual environments to deliver precise tactile information. The timing of interstimulus intervals (ISIs)...

Automatic piano performance interaction system based on greedy algorithm for dexterous manipulator

With continuous advancements in artificial intelligence (AI), automatic piano-playing robots have become subjects of cross-disciplinary interest. However, in most studies, these robots served merely...

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