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Open access

ISSN: 2096-5796
CN: 10-1561/TP
e-ISSN: 2666-1209

Digital Twin Intelligent System for Industrial IoT-based Big Data Management and Analysis in Cloud

This work initially surveys and illustrates the multiple open challenges in the field of industrial IoT-based Big Data management and analysis in Cloud environments. Challenges arise from fields of...

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Integrating Digital Twins and Deep Learning for Medical Image Analysis in the era of COVID-19

Digital twins is a virtual representation of a device and process that captures the physical properties of the environment and operational algorithms/techniques in the context of medical devices and...

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Virtual-reality and intelligent hardware in digital twins

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Deep inside molecules - digital twins at the nanoscale

Offer rich potential for exploration in virtual reality. Using interactive molecular simulation approaches, they enable a human operator to access the physical properties of molecular objects and to...

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Measuring 3D face deformations from RGB images of expression rehabilitation exercises

The accurate (quantitative) analysis of face deformations in 3D is a problem of increasing interest for the many applications it may have. In particular, defining a 3D model of the face that can deform...

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A Balanced-Partitioning Treemapping Method for Digital Hierarchical Dataset

The problem of visualizing a hierarchical dataset is an important and useful technical in many real happened situations. Folder system, stock market, and other hierarchical related dataset can use this...

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A Novel Virtual Nasal Endoscopy System based on Computed Tomography Scans

Currently, many simulator systems for medical procedures are under development. These systems can provide new solutions for training, planning, and testing medical practices, improve performance, and...

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Research on privacy-preserving techniques in the era of the 5G applications

Augmented reality (AR) technologies enable people to observe the world in new ways. Generally, AR uses computer-generated graphics to overlay improvements on the user's perspective of reality using...

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Deepdive: A Learning-Based Approach for Virtual Camera in Immersive Contents

A 360° video stream provide users a choice of viewing one’s own point of interest inside the immersive contents. Performing head or hand manipulations to view the interesting scene in a 360° video is...

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AR-Assisted Children Book For Smart Teaching And Learning Of Turkish Alphabets

Augmented reality (AR), virtual reality (VR), and remote-controlled devices are driving the need for a better 5G infrastructure to support faster data transmission. This paper emphasizes that mobile...

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Perceptual Quality Assessment of Panoramic Stitched Contents for Immersive Applications: A Prospective Survey

The recent advancements in the field of Virtual Reality (VR) and Augmented Reality (AR) have a substantial impact on modern day technology by digitizing each and everything related to human life and...

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Serious Games in Science Education. A Systematic Literature Review

Teaching science through computer games, simulations, and artificial intelligence (AI) is an increasingly active research field. To this end, we conducted a systematic literature review on serious games...

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Navigation in virtual and real environment using brain computer interface:a progress report

A brain-computer interface (BCI) facilitates bypassing the peripheral nervous system and directly communicating with surrounding devices. Navigation technology using BCI has developed—from exploring...

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Intelligent interaction in mixed reality

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Design and Evaluation of Window Management Operations in AR Headset + Smartphone Interface

Combining the use of an AR headset and a smartphone can provide wider display and precise touch input simultaneously; it can redefine the way we use applications today. Unfortunately, users are deprived...

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EasyGaze: Hybrid eye tracking approach for handheld mobile devices

Eye-tracking technology for mobile devices has made significant progress. However, owing to limited computing capacity and the complexity of context, the conventional image feature-based technology...

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Designing Generation Y Interactions: The Case of YPhone

With more and more products becoming digital, mobile, and networked, paying attention to the qualities of interactions with is also getting more relevant. While interaction qualities have been addressed...

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Motivation Effect of Animated Pedagogical Agent’s Personality and Feedback Strategy Types on Learning in Virtual Training Environment

The personality and feedback of an animated pedagogical agent (APA) are vital social-emotional features that render the agent perceptually believable. The effect of them on learning in virtual training...

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Multimodal collaborative BCI system based on the improved CSP feature extraction algorithm

As a novel approach for people to directly communicate with an external device, the study of brain-computer interfaces (BCIs) has become well-rounded. However, similar to the real-world scenario, where...

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A Novel SSA-CCA Framework forMuscle Artifact Removal from Ambulatory EEG

Electroencephalography (EEG) has gained popularity in various types of biomedical applications as a signal source that can be easily acquired and conveniently analyzed. However, owing to a complex scalp...

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Virtual-reality-based digital twin of office spaces with social distance measurement feature

Social distancing is an effective way to reduce the spread of the SARS-CoV-2 virus. Many students and researchers have already attempted to use computer vision technology to automatically detect human...

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Giant magneto-impedance sensor with working point selfadaptation for unshielded human bio-magnetic detection

Compared with traditional biomagnetic field detection devices, such as superconducting quantum interference devices (SQUIDs) and atomic magnetometers, only giant magnetoimpedance (GMI) sensors can be...

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3D scene graph prediction from point clouds

In this study, we propose a novel 3D scene graph prediction approach for scene understanding from point clouds....

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Effects of virtual environment and self-representations on perception and physical performance in redirected jumping

Redirected jumping (RDJ) allows users to explore virtual environments (VEs) naturally by scaling a small real-world jump to a larger virtual jump with virtual camera motion manipulation, thereby addressing...

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